Jul 18, 2024  
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CS 116A - Introduction to Computer Graphics


3 units
Vector geometry, geometric transformations and the graphics pipeline. Basic raster graphics algorithms for drawing discrete lines, clipping, visible surface determination and shading. Display of curves and surfaces. Graphics data structures.

Prerequisite(s): Prerequisite(s): MATH 31  or MATH 31X , MATH 39 , CS 146  (with a grade of “C-” or better in each) and previous programming experience in C/C++; Allowed Majors: Computer Science, Data Science, Software Engineering or Applied/Computational Math or instructor’s consent.
Grading: Letter Graded

Cross-listed with SE 116A . Computer Science is responsible for scheduling.


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