3unit(s) Architectures and object-oriented patterns for computer game design. Animation, simulation, user interfaces, graphics, and intelligent behaviors. Team projects using an existing game engine framework.
Prerequisite(s):CS 146 and either CS 151 or CMPE 135 (with a grade of “C-” or better in each); or instructor consent. Grading: Letter Graded
Cross-listed with CS 134. Computer Science is responsible for scheduling.