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Nov 26, 2024
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CS 46A - Introduction to Programming 4 unit(s) Basic skills and concepts of computer programming in an object-oriented approach using Java. Classes, methods and argument passing, control structures, iteration. Basic graphical user interface programming. Problem solving, class discovery and stepwise refinement. Programming and documentation style. Weekly hands-on activity.
Lecture 4 hour/lab 3 hours.
Prerequisite(s): Math Enrollment Category M-I, M-II, or M-III, or MATH 1 with a grade of C- or better; and a major of Computer Science, Software Engineering, Forensic Science: Digital Evidence, or Undeclared; or instructor consent. Grading: Letter Graded
Class Schedule | Syllabus Information | University Bookstore
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