RTVF 127 - Foley sound for Film, Games and Animation 3 unit(s) Students will learn the art of replicating everyday sounds on the Foley stage in sync with visual images. They will also master the techniques of capturing high-quality sounds using both professional and semi-professional equipment, following industry-standard processes. Through practical experience, students will gain an understanding of acoustics and how to create seamless matches between on-location sounds and studio recordings.
The course covers the technical and aesthetic nuances of sound design across different film and media genres, equipping students with the skills to tailor their sound work accordingly.
Course emphasizes the integration of auditory elements with visual storytelling to support and enhance the narrative. Moreover, students will develop essential teamwork and collaboration skills, learning to work effectively with other Foley artists and sound team members.
Lecture 2 hours/Activity 2 hours.
Grading: Letter Graded
Note(s): This course is open to all students from all majors across the campus.
Class Schedule | Syllabus Information | University Bookstore
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