Jan 13, 2025  
2019-2020 Academic Catalog 
    
2019-2020 Academic Catalog [ARCHIVED CATALOG]

Add to Favorites (opens a new window)

CS 116B - Computer Graphics Algorithms


3 units
In-depth discussion of algorithms and techniques used in computer graphics and their implementation. Topics include: animation, fractals, anti-aliasing, fill algorithms, visible surface algorithms, color and shading, ray tracing, radiosity and texture maps. Substantial programming required.

Prerequisite(s): CS 116A  (with a grade of “C-” or better) or instructor consent.
Grading: Graded

Note(s): Offered only occasionally.


Class Schedule | Syllabus Information | University Bookstore




Add to Favorites (opens a new window)