Jan 13, 2025  
2019-2020 Academic Catalog 
    
2019-2020 Academic Catalog [ARCHIVED CATALOG]

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CS 116A - Introduction to Computer Graphics


3 units
Vector geometry, geometric transformations and the graphics pipeline. Basic raster graphics algorithms for drawing discrete lines, clipping, visible surface determination and shading. Display of curves and surfaces. Graphics data structures.

Prerequisite(s): MATH 31 , MATH 129A , CS 146  (with a grade of “C-” or better in each) and previous programming experience in C/C++, or instructor consent.
Grading: Graded


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